Quick Bug Fixes (0.0.1.1)
A Bit of Faith (PROTOTYPE) » Devlog





Hi guys! There have been a few bug fixes and adjustments in the latest patch. If you were struggling with the game on lower-end devices, this should help a decent amount.
Bug Fixes
| Name | Adjustment |
|---|---|
| Player | Fixes bug related to frame rate. Your movement should no longer be slippery while lagging. |
| Ganger | Movement no longer tied to frame rate. |
| Guilt (Time's Up) | Movement no longer tied to frame rate. |
Balance Changes
| Name | Adjustment |
|---|---|
| Player | Player now has 'Coyote Time'. After leaving a platform without jumping, the player now has an extra period of time (0.12s) to perform a jump, even while falling. |
| Guilt (Time's Up) | After each parry, its acceleration rate will increase. |
Additionally, in the modifier selection screen, you will now have 2 entity choices rather than 1 per round.
Files
A Bit of Faith PROTOTYPE 0.0.1.1.zip 72 MB
10 hours ago
A Bit of Faith PROTOTYPE (Compatibility Build) 0.0.1.1.zip 72 MB
10 hours ago
A Bit of Faith PROTOTYPE (Web Build) 0.0.1.1.zip Play in browser
10 hours ago
A Bit of Faith Prototype 0.0.1.zip 72 MB
1 day ago
A Bit of Faith Prototype (Compatibility Build) 0.0.1.zip 72 MB
1 day ago
Bit of Faith PROTOTYPE (Web Build) 0.0.1.zip 49 MB
1 day ago
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